County Shooting Club
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SHOTGUN NEWS: Sponsored by: Cleburne County Shooting Club Shotgun Division
Tue/Thur Trap/Skeet Summer Hours 9 AM!
Note! Skeet tends to be a Sunday Thang. Trap on Tu/Th ... but if enough interest "Shows-Up" we will try to accommodate!
Saturday Skeet 9 AM.
Skeet Times: On the first Saturday of October, which is the 7th, Skeet will move to 1:00 PM (that's 13:00) for winter schedule. The early change is necessary because the morning sun is now at a low angle, making it very difficult to see the bird at stations 1 and 2. Sunday Skeet remains at 1:00 PM. Trap at 1:00 PM Tuesdays and Thursdays We invite everyone to come and participate. We will help you if you have not done shotgun sports before.
Skeet requires a shotgun that can fire 2 shells without reloading. Skeet chokes are best, but Cylinder or Improved Cylinder will work. #9 or #8 shot is preferred but # 7 1/2 will work.
Trap requires only 1 shot at a time. A Full choke is best, but modified will work. #7 1/2 Shot for Trap is best. #8 works too.
As usual, eye and ear protection is required.
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General Shotgun Rules
1. Eye and ear protection is required.
2. Rifles and handguns are prohibited on shotgun ranges.
3. #7.5 Shot is maximum size for Trap/Skeet.
4. Only clay targets will be used on shotgun ranges, except for the patterning board.
5. Hand operated traps are restricted to designated areas.
6. Keep your action open or bolt locked to rear until you are on station.
9. Do not move from one station to another with a loaded shotgun
10. Do not aim or shoot at another shooters target
11. Do not distract other shooters.
12. In case of gun or ammunition malfunction, the gun MUST be pointed down range until cleared.
13. Personnel will not operate Trap or Skeet equipment unless certified to do so by the Shotgun Director.
14. Police dropped hulls at the end of the round. No hulls are to be picked up during a Skeet or Trap round.
15. Only individuals that are shooting or pulling are permitted on the shotgun fields unless they have the permission of the range officer before the round begins.
16. No one under the age of 18 is allowed to shoot on the shotgun fields without the supervision of a parent, guardian, or designated adult.
17. Individuals that have never shot Trap or Skeet will be required to shoot at least their first round under the supervision of an experienced individual authorized by the Shotgun Director.
18. In all instances not covered by established safety rules, the decision and direction of the Range Master or Shotgun Director will be final.
1. Always walk behind the shooters when moving from the station 5 to station 1.
2. Shooting will not begin until all shooters are at their proper station.
3. Do not load your shotgun until all shooters are on station. When the shooter is on the shooting station and ready to shoot and a delay occurs, such as equipment breakdown, the gun shall be opened and all shells extracted.
4. Load no more than 1 shell at Trap singles. Load no more than 2 shells at Trap doubles.
5. Remain at your station until all shooters are finished and the command to move has been given.
6. Do not walk in FRONT of the trap house until the thrower has been de-cocked.
1. Do not load your shotgun until it is your turn to shoot and you are on the shooting station. When the shooter is on the shooting station and ready to shoot and a delay occurs, such as equipment breakdown, the gun shall be opened and all shells extracted.
2. Load no more than 2 shells at Skeet stations 1 through 7. Load no more than 1 shell at Skeet station 8.
3. Do not advance more than one-third of the way to the next shooting station until all shooters on the squad have completed the station.
4. Do not walk in FRONT of the low house until the thrower has been de-cocked.
SHOTGUN PATTERNING BOARD
1. Shoot lead shot only. No shot larger than #2.
2. No slugs will be fired at the patterning board. Slugs WILL damage the board and there is danger of ricochet. Fire slugs on the rifle range.
3. Warning: Beware of ricochet! Stand no closer than 15 yards from the board.
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